Feed on
Posts
Comments

Archive for the 'Argonian Beautification' Category

For now this post will be used only as a means to show possibly explicit content without breaking the forum rules of the BethSoft Forums. Additional content might be added later.
As promised I improved the texture for Robert’s body fixing the absence of better textures for a certain “dangling bit” in the groin area. I [...]

Read Full Post »

(Due to my separating the large compilation archive into much smaller archives for each body mod I can now release AB support for other bodies without releasing the whole pack once again. I also stopped using version numbers in the archive names for now, because honestly this was previously only done when another body was [...]

Read Full Post »

Another intermediate update, no bugfixes but a lot of added content.
Argonian Beautification now also supports Exnem’s bodies and HGEC bodies. The meshes and textures created therefore should be fitting all available body type options.
Creating fitting textures for Exnem’s UVs, which are similar to the UVs of HGEC so they can use the same textures, wasn’t [...]

Read Full Post »

This is an intermediate update fixing some bugs and also including some additional features.
I recreated most of the normal maps and simultaneously fixed a bug with mixed up normal maps for the Argonian Feet with normal maps for the normal feet, showing some strange artifacts of toe nails at odd places on the Argonian Feet [...]

Read Full Post »

It was requested right from the start to make my Argonian Beautification compatible to other female body replacers as there are quite a number of them actually. I started with Robert’s v3.x and TFF because that was what jdayT initially designed his Argonian Feet fitting to. For v2.0 I already started including others as Robert’s [...]

Read Full Post »

Argonian Beautification is a compilation of resources from other mods enhancing the visual appearance of the Argonian race, adapted by me to better fit to each other and work together flawlessly.
It all started with changes in nif files from jdayT’s ArgonianFeet, just altering materials and names to make them automatically matching the rest of the [...]

Read Full Post »