Thanks to the OBSE team and the new functions in OBSE v0015 beta 1 it is now possible to check, if a NIF file referenced by an item actually is present, and so to simply check for the mere presence of adapted NIF files for an item. This makes it unneccessary to alter all vanilla items for my scripts to know they should search for adapted alternatives, so now I could finally remove all those changes from the plugin, thus it won’t conflict with any other mods altering vanilla Oblivion items anymore.
Due to my first set of adapted meshes only being for Robert’s Seamless Male Body V4 and Team FantasyFigures, the body mods I myself use and mainly mod for, I decided to change its name into “UFF_RobertV4-ScriptedArgonianFeet” to be used from now on. Later in the future I will release support packages with adapted meshes for other bodies to simply replace those. But because of the fact that my scripts use (and thus also need) both male and female feet and leg items, it wouldn’t make sense to release SAF on a per-body basis. If one gender was missing you would get a ton of missing meshes warnings!
I also included a set of alternative lowerbody meshes (for mammalian and also reptilian nudity and some underwear variances) as requested by some readers at the BethSoft Forums. For now they’re only replacement files, their names should be self-explanatory, just make sure that whichever alternative you want to use is renamed into “malelegs_ABfeet.nif” or “femalelegs_ABfeet.nif” (better make backups of the original files for if you reconsider later!). Later this will be handled by an OMOD script as well and at least all alternatives from your respective body mod will be present.